Hello Michael,

On 08/31/10 08:46, Michael Raab wrote:
> I'm thinking about rendering 2 MultiDisplayWindows in parallel. Is there any 
> technic prepared to sync their rendering in terms of changelist transmission. 
> If I would use the brute force approach to simply call render() on both 
> windows sequentially I would expect them to render after each other.
> Ideas?

yes, just calling render on the two windows will simple render one after 
the other, moreover the changes will be transmitted twice.
The cluster windows were built to take the burden of synchronizing the 
scene from the user, but that means they may not support every possible 
usage scenario.
Why do you need 2 MDW, what would you like to do?
You'd basically have to split the connection and sync parts out of the 
ClusterWindow and do that manually and only keep the remaining 
functionality of the MDW that you need.

        Cheers,
                Carsten

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