Hello Carsten, I would like to have the possibility to connect additional servers to our application (which can run either a single PC or in a VE) that do not belong to any immersive environment but render some view of our scene on a separate computer. So what would be the right approach to do that? Derive a new class from ClusterWindow or from MDW?
Thanks, Michael Am 31.08.2010 16:07, schrieb Carsten Neumann: > Hello Michael, > > On 08/31/10 08:46, Michael Raab wrote: >> I'm thinking about rendering 2 MultiDisplayWindows in parallel. Is there any >> technic prepared to sync their rendering in terms of changelist >> transmission. If I would use the brute force approach to simply call >> render() on both windows sequentially I would expect them to render after >> each other. >> Ideas? > yes, just calling render on the two windows will simple render one after > the other, moreover the changes will be transmitted twice. > The cluster windows were built to take the burden of synchronizing the > scene from the user, but that means they may not support every possible > usage scenario. > Why do you need 2 MDW, what would you like to do? > You'd basically have to split the connection and sync parts out of the > ClusterWindow and do that manually and only keep the remaining > functionality of the MDW that you need. > > Cheers, > Carsten > > ------------------------------------------------------------------------------ > This SF.net Dev2Dev email is sponsored by: > > Show off your parallel programming skills. > Enter the Intel(R) Threading Challenge 2010. > http://p.sf.net/sfu/intel-thread-sfd > _______________________________________________ > Opensg-users mailing list > Opensg-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. Enter the Intel(R) Threading Challenge 2010. http://p.sf.net/sfu/intel-thread-sfd _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users