Hello Johannes, On 11/02/2010 02:58 AM, Johannes Brunen wrote: > at the weekend I did look at lib3ds from > > http://code.google.com/p/lib3ds/ > > which is actually used by the OpenSceneGraph project and which is also of > LGPL license. > This raises the following question. Would it be an valid alternative for > OpenSG to switch to the lib3ds library (assuming it does not show the known > problems)?
hm, it would be another build dependency, albeit an optional one. I'm not sure, would like to hear other opinions on it. > Did anyone evaluate the library in the OpenSG context? I used it once to load geometry and evaluate some simple animations for move objects around (no skeletons, deformation or something along those lines). Also, the code did not deal with materials/textures at all, since that was handled completely different for that project. I need to check if I can share that code though. Cheers, Carsten ------------------------------------------------------------------------------ Nokia and AT&T present the 2010 Calling All Innovators-North America contest Create new apps & games for the Nokia N8 for consumers in U.S. and Canada $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store http://p.sf.net/sfu/nokia-dev2dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users