Hi,

On Tue, 2010-12-07 at 14:41 +0100, Sebastian Till wrote:
> Hello OpenSG users,
> 
> I am still using OpenSG 1.8, wrote a small multithreading application with
> osg::Threads and have some troubles with StatePtrs, TextureChunkPtrs and
> the like as member attributes of Material classes.
> 
> My question is: Why is the StatePtr _pState of the Material class not put
> into an SField?
> 
> The same questions fits for the _materialChunk and the _blendChunk
> attributes of the SimpleMaterial class as well as for the _textureChunk
> and the _texGenChunk attributes of the SimpleTexturedMaterial class (and
> maybe some others, too).

could you be a little bit more specific as to what your threads are
doing. These are internal elements that the apps does (should) not
touch.

kind regards
  gerrit



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