Hi Everybody, if you're working on software systems for interactive graphics or Virtual/Augmented Reality (and if you're on this list you probably are), this might be of interest to you:
Fourth Workshop on Software Engineering and Architectures for Realtime Interactive Systems SEARIS 2011 19th or 20th of March in Singapore In conjunction with IEEE Virtual Reality 2011 Description SEARIS provides a forum for researchers and practitioners working on the design, development, and support of realtime interactive systems (RIS). These systems span from Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) environments to novel Human-Computer Interaction systems (such as multimodal or multitouch architectures) and entertainment applications in general. Their common principle is a strong user centric orientation which requires real-time processing of input events according to perceptual constraints. Therefore, we encourage researchers and developers of real-time human computer interaction systems of all flavors to share their experiences and learn from each other during this workshop. With the upcoming workshop we want to account the state-of-the-art in software design and software engineering for realtime interactive systems, to shape a common understanding, to compare systems and approaches and derive common paradigms, to develop useful and necessary methods and techniques, and to foster new ideas. Therefore, we would like to invite researchers and practitioners to submit contributions in any of the following topics: - Architectures and basic principles for RIS: data-flow-oriented, object-oriented, component-based, scene graph(s), etc. - Abstraction mechanisms in RIS: entity centered design, world descriptions, semantic modeling - Reusability/Extensibility for RIS systems: plugins, components, modules, extension points, etc. - RIS Programming: class libraries, scripting languages, core implementation languages, declararivity - System Issues in RIS: operating systems, platform independence, networking, distribution, etc. - Adaptivity: support of configurability, personalization, adaptation - Behavior: support and integration of behavioral components (physics, AI, etc.) - Implementation and Testing of Realtime Interactive Systems - Performance: consideration of evaluation strategies, latency, synchronization, etc. We are in particular interested in more reflective and even controversial contributions on these issues and related concepts rather than plain system descriptions. Contributions State of the art reports (6-8 pages) Surveys on the main results in this field, which will allow us to understand and compare achievements and approaches in tackling RIS issues from the VR/AR/MR/HCI communities. Research Papers (6-8 pages) Novel results in the field in the above mentioned categories related to RIS development. Position Paper (6-8 pages) Interesting and possibly controversial points of view of technical or technological advancements and approaches to foster a lively discussion at the event. Papers must be written in English and follow the IEEE Computer Society format found at: http://www.cs.sfu.ca/~vis/Tasks/camera.html Abstracts, full papers, and camera-ready versions have to be submitted electronically using the conference management tool found at the SEARIS website: http://www.searis.net/ Workshop Format The SEARIS workshop will be a full-day event. Accepted authors for state of the art descriptions and discussion essays will present their ideas in a panel-like format. Accepted contributions for research papers will be organized in at most four sessions. Each session will have paper presentations and a discussion panel. During panels we will encourage the active participation of the audience. We expect this structure to provide a more focused discussions and a lively environment. Presenters will be asked to prepare a slide presentation of their accepted papers. The general audience of this workshop will receive the workshop´s program with a set of questions in advance, which will guide the discussion in each topic´s panel. As in former workshops, contributions will be published in printed proceedings with an ISBN and also made available online. Deadlines - Abstract Submission: 11th of January 2011 - Paper Submission: 18th of January 2011 - Notification of acceptance: 7th of February 2011 - Camera-ready: 14th of February 2011 - Workshop: 20th of March 2010 (please check http://www.searis.net for updates) Organizers - Marc Erich Latoschik, Bayreuth University, Germany - Dirk Reiners, University of Louisiana, Lafayette, USA - Roland Blach, CC Virtual Environments Fraunhofer IAO Stuttgart, Germany - Pablo Figueroa, Universidad de los Andes Bogota, Colombia - Raimund Dachselt, Otto-von-Guericke-Universität Magdeburg, Germany Contact - SEARIS email address (all co-organizers): sea...@isg.cs.uni-magdeburg.de - SEARIS web: http://www.searis.net/ Program Committee Roland Blach (CC Virtual Environments Fraunhofer IAO Stuttgart, Germany) Raimund Dachselt (Otto-von-Guericke-Universität Magdeburg, Germany) Pablo Figueroa (Universidad de los Andes Bogota, Colombia) Marc Erich Latoschik (Bayreuth University, Germany) Jean-Luc Lugrin (Teeside University, UK) Bruno Raffin (INRIA, France) Dirk Reiners (University of Louisiana, Lafayette, USA) Anthony Steed (University College London, UK) Chadwig A. Wingrave (University of Central Florida, USA) ------------------------------------------------------------------------------ This SF Dev2Dev email is sponsored by: WikiLeaks The End of the Free Internet http://p.sf.net/sfu/therealnews-com _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users