Hi Everybody,

if you're working on software systems for interactive graphics or 
Virtual/Augmented Reality (and if you're on this list you probably are), this 
might be of interest to you:

Fourth Workshop on Software Engineering and Architectures for Realtime 
Interactive Systems
SEARIS 2011
19th or 20th of March in Singapore
In conjunction with IEEE Virtual Reality 2011

Description

SEARIS provides a forum for researchers and practitioners working on the 
design, 
development, and support of realtime interactive systems (RIS). These systems 
span from Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) 
environments to novel Human-Computer Interaction systems (such as multimodal or 
multitouch architectures) and entertainment applications in general. Their 
common principle is a strong user centric orientation which requires real-time 
processing of input events according to perceptual constraints. Therefore, we 
encourage researchers and developers of real-time human computer interaction 
systems of all flavors to share their experiences and learn from each other 
during this workshop.

With the upcoming workshop we want to account the state-of-the-art in software 
design and software engineering for realtime interactive systems, to shape a 
common understanding, to compare systems and approaches and derive common 
paradigms, to develop useful and necessary methods and techniques, and to 
foster 
new ideas. Therefore, we would like to invite researchers and practitioners to 
submit contributions in any of the following topics:

- Architectures and basic principles for RIS: data-flow-oriented, 
object-oriented, component-based, scene graph(s), etc.
- Abstraction mechanisms in RIS: entity centered design, world descriptions, 
semantic modeling
- Reusability/Extensibility for RIS systems: plugins, components, modules, 
extension points, etc.
- RIS Programming: class libraries, scripting languages, core implementation 
languages, declararivity
- System Issues in RIS: operating systems, platform independence, networking, 
distribution, etc.
- Adaptivity: support of configurability, personalization, adaptation
- Behavior: support and integration of behavioral components (physics, AI, etc.)
- Implementation and Testing of Realtime Interactive Systems
- Performance: consideration of evaluation strategies, latency, 
synchronization, 
etc.

We are in particular interested in more reflective and even controversial 
contributions on these issues and related concepts rather than plain system 
descriptions.

Contributions

State of the art reports (6-8 pages)
Surveys on the main results in this field, which will allow us to understand 
and 
compare achievements and approaches in tackling RIS issues from the 
VR/AR/MR/HCI 
communities.

Research Papers (6-8 pages)
Novel results in the field in the above mentioned categories related to RIS 
development.

Position Paper (6-8 pages)
Interesting and possibly controversial points of view of technical or 
technological advancements and approaches to foster a lively discussion at the 
event.

Papers must be written in English and follow the IEEE Computer Society format 
found at:
http://www.cs.sfu.ca/~vis/Tasks/camera.html

Abstracts, full papers, and camera-ready versions have to be submitted 
electronically using the conference management tool found at the SEARIS 
website: 
  http://www.searis.net/

Workshop Format

The SEARIS workshop will be a full-day event. Accepted authors for state of the 
art descriptions and discussion essays will present their ideas in a panel-like 
format. Accepted contributions for research papers will be organized in at most 
four sessions. Each session will have paper presentations and a discussion 
panel. During panels we will encourage the active participation of the 
audience. 
We expect this structure to provide a more focused discussions and a lively 
environment. Presenters will be asked to prepare a slide presentation of their 
accepted papers. The general audience of this workshop will receive the 
workshop´s program with a set of questions in advance, which will guide the 
discussion in each topic´s panel. As in former workshops, contributions will be 
published in printed proceedings with an ISBN and also made available online.

Deadlines
- Abstract Submission: 11th of January 2011
- Paper Submission: 18th of January 2011
- Notification of acceptance: 7th of February 2011
- Camera-ready: 14th of February 2011
- Workshop: 20th of March 2010 (please check http://www.searis.net for updates)

Organizers
- Marc Erich Latoschik, Bayreuth University, Germany
- Dirk Reiners, University of Louisiana, Lafayette, USA
- Roland Blach, CC Virtual Environments Fraunhofer IAO Stuttgart, Germany
- Pablo Figueroa, Universidad de los Andes Bogota, Colombia
- Raimund Dachselt, Otto-von-Guericke-Universität Magdeburg, Germany

Contact
- SEARIS email address (all co-organizers): sea...@isg.cs.uni-magdeburg.de
- SEARIS web: http://www.searis.net/

Program Committee

Roland Blach (CC Virtual Environments Fraunhofer IAO Stuttgart, Germany)
Raimund Dachselt (Otto-von-Guericke-Universität Magdeburg, Germany)
Pablo Figueroa (Universidad de los Andes Bogota, Colombia)
Marc Erich Latoschik (Bayreuth University, Germany)
Jean-Luc Lugrin (Teeside University, UK)
Bruno Raffin (INRIA, France)
Dirk Reiners (University of Louisiana, Lafayette, USA)
Anthony Steed (University College London, UK)
Chadwig A. Wingrave (University of Central Florida, USA)


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