Hello Michael, On 12/13/2010 01:22 PM, Michael Raab wrote: > I'm trying to extend to cluster abilities of OpenSG1.8 to fit a bit > better to our indivdual needs. > At the moment I would like to enable the cluster server to pass some > information to the client application. > For example setting information about width and height of the server > rendering window so that the client app can use it. AFAIK > synchronization works only from client to server, not in the opposite > direction. Is that correct? If yes, what would be the best way to extend > the cluster server/cluster window to enable this.
IIRC the ClusterWindow already connects all nodes to each other. You can get the connections like this: ClusterWindowPtr cw; ClusterNetwork* cn = cw->getNetwork(); On a render server ClusterNetwork::getMainConnection() should give you the connection to the client. If your client and server are prepared to exchange other data than changelists over this connection you should be able to use this to transmit whatever you need. Alternatively you could use the information from the connections to establish a second set of network connections for your additional data. Cheers, Carsten ------------------------------------------------------------------------------ Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users