Hello Josef, On 02/22/2011 10:41 AM, Josef Grunig wrote: > was just curious about the coordinate mapping of the MFPositions of > the PolygonForeground (same in the PolygonBackgrond) > When giving a negative value to a position it gets corrected this way: > val = max + val; where max is the viewport pixelWidth or Height... > Does this make sense?
the idea is that negative coordinates are not relative to the bottom left, but instead the top right viewport corner (similar to how you specify window locations on X11 with the standard --geometry command line option). I've not looked if it is implemented correctly for all variations of negative and relative/absolute coords though, so if you have a case that behaves incorrectly, please let us know. Cheers, Carsten ------------------------------------------------------------------------------ Free Software Download: Index, Search & Analyze Logs and other IT data in Real-Time with Splunk. Collect, index and harness all the fast moving IT data generated by your applications, servers and devices whether physical, virtual or in the cloud. Deliver compliance at lower cost and gain new business insights. http://p.sf.net/sfu/splunk-dev2dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users