Hi,

I'm currently using BINWriter and BINLoader to save some subsets of our 
scenegraph into a binary OpenSG file using multiple root nodes. We were 
using OpenSG binary files with one root node frequently and had no problems.
My approach with multiple roots seems to write and reload correctly, but 
OpenSG crashes when trying to render the first frame after loading.
My question: Has someone else used multiple roots in this file type 
before? Are there known problems? If not, I'll try tomorrow to debug 
into OpenSG to see whats wrong...

Thanks,
Michael

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