Hi, I'm currently using BINWriter and BINLoader to save some subsets of our scenegraph into a binary OpenSG file using multiple root nodes. We were using OpenSG binary files with one root node frequently and had no problems. My approach with multiple roots seems to write and reload correctly, but OpenSG crashes when trying to render the first frame after loading. My question: Has someone else used multiple roots in this file type before? Are there known problems? If not, I'll try tomorrow to debug into OpenSG to see whats wrong...
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