Hi Michael,

On 05/05/2011 01:47 PM, Michael Raab wrote:
> Hi,
>
> I'm currently using BINWriter and BINLoader to save some subsets of our
> scenegraph into a binary OpenSG file using multiple root nodes. We were
> using OpenSG binary files with one root node frequently and had no problems.
> My approach with multiple roots seems to write and reload correctly, but
> OpenSG crashes when trying to render the first frame after loading.
> My question: Has someone else used multiple roots in this file type
> before? Are there known problems? If not, I'll try tomorrow to debug
> into OpenSG to see whats wrong...

Hm, multiple roots is something that the regular File interface doesn't handle, 
so I would be surprised if anybody has tried it.

In general I highly recommend using OSB instead of BIN. It is used a lot more, 
and thus is debugged better, and it is also a lot more robust in terms of 
backwards compatibility.

Yours

        Dirk

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