Hi, I am trying to compile openSG on mac os x, using cmake with Unix Makefiles, as well as with the Xcode generator. I have the most current git download, but after hitting make, or while compiling with Xcode, i get the following message:
ld: warning: in /usr/local/cuda/lib/libcudart.dylib, file was built for i386 which is not the architecture being linked (x86_64) Undefined symbols: "_cudaThreadExit", referenced from: OSG::WindowDrawTask::execute(OSG::HardwareContext*, OSG::DrawEnv*) in OSGWindowDrawTask.cpp.o ld: symbol(s) not found collect2: ld returned 1 exit status make[2]: *** [bin/libOSGSystem.2.0.0.dylib] Error 1 make[1]: *** [Build/OSGSystem/CMakeFiles/OSGSystem.dir/all] Error 2 make: *** [all] Error 2 googling for _cudeThreadExit did not help. Cheers, Keyan ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users