Hi,

I am trying to compile openSG on mac os x, using cmake with Unix Makefiles, as 
well as with the Xcode generator. I have the most current git download, but 
after hitting make, or while compiling with Xcode, i get the following message:

ld: warning: in /usr/local/cuda/lib/libcudart.dylib, file was built for i386 
which is not the architecture being linked (x86_64)
Undefined symbols:
  "_cudaThreadExit", referenced from:
      OSG::WindowDrawTask::execute(OSG::HardwareContext*, OSG::DrawEnv*)   in 
OSGWindowDrawTask.cpp.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make[2]: *** [bin/libOSGSystem.2.0.0.dylib] Error 1
make[1]: *** [Build/OSGSystem/CMakeFiles/OSGSystem.dir/all] Error 2
make: *** [all] Error 2

googling for _cudeThreadExit did not help.

Cheers,
Keyan
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