Hello Michael, On 06/07/2011 05:16 PM, Michael Raab wrote: > in our immersive environment I have the following problem: > If I move the camera around and rendered objects are passed from one > render server to another, some objects are not rendered consistently. > For example, imagine I have 2 projection planes beside each other. I can > see an overlapping object rendered only on the right plane but its left > part not in the left plane. Only if I move the camera so that the whole > object is on the left plane it becomes visible. > The strange thing is that this happens only to a small number of > objects. I haven't found similarities yet. > Any ideas?
sounds a bit as if the bounding volumes for certain objects are not correct. Do any objects in your scene have a volume marked as static or infinite perhaps (I fixed some issues with those in 2.0 recently, might be something similar)? Cheers, Carsten ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users