Hello Michael,

On 06/07/2011 05:16 PM, Michael Raab wrote:
> in our immersive environment I have the following problem:
> If I move the camera around and rendered objects are passed from one
> render server to another, some objects are not rendered consistently.
> For example, imagine I have 2 projection planes beside each other. I can
> see an overlapping object rendered only on the right plane but its left
> part not in the left plane. Only if I move the camera so that the whole
> object is on the left plane it becomes visible.
> The strange thing is that this happens only to a small number of
> objects. I haven't found similarities yet.
> Any ideas?

sounds a bit as if the bounding volumes for certain objects are not 
correct. Do any objects in your scene have a volume marked as static or 
infinite perhaps (I fixed some issues with those in 2.0 recently, might 
be something similar)?

        Cheers,
                Carsten

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