Hi,

On Tue, 2011-10-18 at 10:31 -0500, David Kabala wrote:
> On Mon, Oct 17, 2011 at 5:27 PM, David Kabala <djkab...@gmail.com> wrote:
> 
> >
> >
> > On Mon, Oct 17, 2011 at 5:18 PM, Carsten Neumann 
> > <carsten_neum...@gmx.net>wrote:
> >
> >>        Hello Christoph,
> >>
> >> On 10/17/2011 08:33 AM, "Christoph Fünfzig" wrote:
> >> > we would like to use OpenSG 2.0 in a simulator project.
> >> > For content generation, is there something like a 3DS MAX or Maya plugin
> >> > for OpenSG 2.0?
> >>

not quite public yet as it does not write OpenSG ;). I have a Maya
plugin that writes a kind of customized VRML/X3D. I wanted to have it
write OpenSG (ascii for starters) but never came around doing this. I'm
ok with making it public, but it will take some time to teach it to
write OpenSG ;)

What would be your timeframe ? 

kind regards
  gerrit



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