Hi,

shadows work fine, for one exception. When I start my application, I have 
artifacts, e.g. fragments of the screen saver of the last movie I watched in my 
application window. They disappear, and never appear again, if I rotate the 
camera towards the z-axis. I start my app with the camera pointing towards the 
negative z-axis.

if i start my application with setShadowOn(false), this behavior does not 
occur. Am I missing some important initialization? I copied the shadow code 
from the testShadowST2.cpp.

Cheers,
Keyan
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