Hi, I have the following problem. In my application, the object of interest may move from the center of origin far enough, to leave the area in which the ShadowStage operates as desired. The shadow map size is set to 1024, the objects are created small enough, such that the rendering works properly around the center of origin.
Here is an image of what happens, when the object moves to far from the center: http://www.picpaste.com/screenshot-67ldo1Ma.png If it moves faster, it enters a region, in which everything is covered by a shadow. Right before that, the shadows are projected into infinity (this can be seen in the image). This area is left, no shadow is calculated anymore. I guess this is because the shadow map is created around the center. So my question is, can I move it with the camera, such that the shadow is only casted in the camera frustum? I use the ShadowStage and OpenSG 2.0. cheers, Keyan ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-novd2d _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users