Hi,

On Fri, 2011-11-18 at 11:54 +0100, Johannes S. Mueller-Roemer wrote:
> Hi,
> 
> when using shaders (SimpleSHLChunk) with automatic variables (such as 
> OSGInvViewMatrix) within a ChunkOverrideGroup, the corresponding 
> variable is never evaluated (the evaluate function in which the uniform 
> should be set is not called) and remains zero. A minimal example is 
> attached.
> 
> Any ideas on how to solve this?

I'll have a look.

kind regards
  gerrit



------------------------------------------------------------------------------
All the data continuously generated in your IT infrastructure 
contains a definitive record of customers, application performance, 
security threats, fraudulent activity, and more. Splunk takes this 
data and makes sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-novd2d
_______________________________________________
Opensg-users mailing list
Opensg-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to