Hi, > hmm, why do you expect one to be faster than the other? Don't they > basically amount to the same work: upload image data, draw, repeat? > Perhaps I misunderstood the difference between the methods?
I am more interested in what "the best method" would be, I thought that when streaming to a texture you would have to render the plane, wouldn't that be slower than to render only a foreground? Gruß, Victor ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users