Hi,

> hmm, why do you expect one to be faster than the other? Don't they
> basically amount to the same work: upload image data, draw, repeat?
> Perhaps I misunderstood the difference between the methods?

I am more interested in what "the best method" would be, I thought
that when streaming to a texture you would have to render the plane,
wouldn't that be slower than to render only a foreground?

Gruß,
Victor

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