Hello Carsten,

>> 4. How can I iterate over the materials contained in a VariantMaterial?
>
> you can use:
> const SFMaterialPtrMap *VariantMaterial::getSFMaterialStore(void) const;
> The returned SField stores a std::map<MaterialMapKey, PrimeMaterial *>.
>
I did overlook this function. I was writing a method that visits all 
chunk materials in a given material and therefore I was forced to look 
into the variant material too.

Best,
Johannes



------------------------------------------------------------------------------
Free Next-Gen Firewall Hardware Offer
Buy your Sophos next-gen firewall before the end March 2013 
and get the hardware for free! Learn more.
http://p.sf.net/sfu/sophos-d2d-feb
_______________________________________________
Opensg-users mailing list
Opensg-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to