Hi,

On Tue, 2013-05-28 at 19:33 +0800, Gerrit Voß wrote:
> Hi,
> 
> On Mon, 2013-05-27 at 18:18 +0200, "Christoph Fünfzig" wrote:
> > Hi,   I am using a SimpleSHLChunk for a GLSL shader over a
> > MaterialDrawable. Now, I need to update a uniform variable per frame.
> > This works in the client application via "updateUniformVariable"
> > locally, but does not on the cluster servers ..   What am I missing 
> 
> let me try, I'm looking into your other cluster problem anyway.

I fixed one things (parent transmission) so for my test cases the 
SimpleSHL chunk variables are updated through the cluster. Could
you try and let me know if it solved your problem.

kind regards
  gerrit



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