Hi, On Tue, 2013-05-28 at 19:33 +0800, Gerrit Voß wrote: > Hi, > > On Mon, 2013-05-27 at 18:18 +0200, "Christoph Fünfzig" wrote: > > Hi, I am using a SimpleSHLChunk for a GLSL shader over a > > MaterialDrawable. Now, I need to update a uniform variable per frame. > > This works in the client application via "updateUniformVariable" > > locally, but does not on the cluster servers .. What am I missing > > let me try, I'm looking into your other cluster problem anyway.
I fixed one things (parent transmission) so for my test cases the SimpleSHL chunk variables are updated through the cluster. Could you try and let me know if it solved your problem. kind regards gerrit ------------------------------------------------------------------------------ Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET Get 100% visibility into your production application - at no cost. Code-level diagnostics for performance bottlenecks with <2% overhead Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap1 _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users