Hello, I've got opensg to build fairly complete until now, but I still cannot figure out what might be wrong here. I'm building on OS X 10.9 with boost 1.54 from homebrew. clang is using libstdc++ and -std=c++98. I had to leave CSM out due to a cmake error, probably thats another issue. Now everything builds up until testBackgroundLoader:
# ~/code/opensg/build/Test/OSGContribBackgroundLoader ➜ make [ 18%] Built target OSGBase [ 53%] Built target OSGSystem [ 53%] Built target OSGWindowCocoa [ 53%] Built target OSGWindowGLUT [ 59%] Built target OSGState [ 71%] Built target OSGGroup [ 83%] Built target OSGDrawable [ 86%] Built target OSGText [ 93%] Built target OSGWindow [ 98%] Built target OSGUtil [100%] Built target OSGContribBackgroundLoader Linking CXX executable ../../bin/testBackgroundLoader Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn) Target: x86_64-apple-darwin13.0.0 Thread model: posix "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ld" -demangle -dynamic -arch x86_64 -macosx_version_min 10.9.0 -o ../../bin/testBackgroundLoader -search_paths_first -headerpad_max_install_names CMakeFiles/testBackgroundLoader.dir/testBackgroundLoader.cpp.o ../../bin/libOSG2Group.2.0.0.dylib ../../bin/libOSG2Window.2.0.0.dylib ../../bin/libOSG2WindowGLUT.2.0.0.dylib -framework GLUT -framework Cocoa ../../bin/libOSG2ContribBackgroundLoader.2.0.0.dylib ../../bin/libOSG2Util.2.0.0.dylib ../../bin/libOSG2Window.2.0.0.dylib ../../bin/libOSG2WindowCocoa.2.0.0.dylib -framework Cocoa ../../bin/libOSG2Text.2.0.0.dylib /usr/local/lib/libfreetype.dylib /usr/local/lib/libfontconfig.dylib ../../bin/libOSG2Drawable.2.0.0.dylib ../../bin/libOSG2Group.2.0.0.dylib ../../bin/libOSG2State.2.0.0.dylib ../../bin/libOSG2System.2.0.0.dylib ../../bin/libOSG2Base.2.0.0.dylib /usr/lib/libdl.dylib /usr/lib/libpthread.dylib /usr/lib/libz.dylib -framework OpenGL -framework AGL /usr/local/lib/libboost_filesystem-mt.dylib /usr/local/lib/libboost_system-mt.dylib -lstdc++ -lSystem /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/5.0/lib/darwin/libclang_rt.osx.a Undefined symbols for architecture x86_64: "boost::filesystem::path_traits::dispatch(boost::filesystem::directory_entry const&, std::string&, std::codecvt<wchar_t, char, __mbstate_t> const&)", referenced from: boost::filesystem::path::path<boost::filesystem::directory_entry>(boost::filesystem::directory_entry const&, boost::enable_if<boost::filesystem::path_traits::is_pathable<boost::decay<boost::filesystem::directory_entry>::type>, void>::type*) in testBackgroundLoader.cpp.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) make[2]: *** [bin/testBackgroundLoader] Error 1 make[1]: *** [Test/OSGContribBackgroundLoader/CMakeFiles/testBackgroundLoader.dir/all] Error 2 make: *** [all] Error 2 Do you have an idea what might be wrong? Marcel ------------------------------------------------------------------------------ Android is increasing in popularity, but the open development platform that developers love is also attractive to malware creators. Download this white paper to learn more about secure code signing practices that can help keep Android apps secure. http://pubads.g.doubleclick.net/gampad/clk?id=65839951&iu=/4140/ostg.clktrk _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users