Hi Gerrit,

are you listening?

I would like to try/use the new instancing geometry. After regeneration 
of the documentation I could not find anything about the files residing 
in folder Source/System/NodeCores/Drawables/Geometry/Instancing.
A little search showed that flag OSG_ENABLE_NEW_GEOHANDLER is necessary 
for these files to be part of the build. However, I can't overlook the 
implications if turning that flag to true. After rereading the options 
again I realized that I likewise have problems to explain some of the 
other options properly.

Could you shed some light on it?

What are the current limitation of the provided instancing 
infrastructure with respect to ARB_draw_instanced, ARB_instanced_arrays, 
ARB_draw_indirect, ARB_base_instance and ARB_transform_feedback_instanced?

Do you have any example how to use the new instancing properly?

Similar, I'm interested to know about VAO (ARB_vertex_array_object) and 
VBO and their connection to display lists in the context of OpenSG.


Additionally, I would like to play with the complex scene manager. Are 
there any options which must be properly set in order to run the examples?

I hope that my questions are not to blunt, but I would like to dive more 
into modern OpenGL by means of OpenSG.

Best,
Johannes


On 29.01.2014 19:40, Carsten Neumann wrote:
> On 01/29/2014 10:21 AM, Johannes Brunen wrote:
>> I would like to ask for some background information about the following
>> OpenSG build options:
>>
>> OSG_ENABLE_OGL_VERTEXATTRIB_FUNCS
>> OSG_ENABLE_NEW_SHADER
>> OSG_NEW_GEOHANDLER
>> OSG_ENABLE_OGL3_PROTOS
>> OSG_ENABLE_OGL4_PROTOS
>>
>> OSG_ENABLE_CSM_WIN7_FEATURES
>> OSG_ENABLE_WRITE_PYTHON_TO_SOURCE
>> OSG_ENABLE_AUTOINIT_THREADS
>> OSG_ENABLE_PAR_PARTITION_DRAWING
>>
>> I'm most interested in the first block but would be interested to hear
>> also about the second block.
>   >
>   > Is it safe to enable OSG_ENABLE_NEW_GEOHANDLER and
>   > OSG_ENABLE_OGL_VERTEXATTRIB_FUNCS? What are the limitations and
>   > problems?
>   >
>   > What is about the OSG_ENABLE_MULTISHADER_VARCHUNK option. Shouldn't it
>   > be enabled on default?
>
> sorry, I do not know the answer.
>



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