Hello Johannes,

On 03/31/2014 02:28 AM, Johannes wrote:
> On 30.03.2014 11:22, Carsten Neumann wrote:
>> - would it be possible to derive UniformBufferObjStd140Chunk from
>> UniformBufferObjChunk to share some code (perhaps by adding a virtual
>> updateBuffer() function that gets called from handleGL)? Not sure if
>> it's worth the effort.
>
> No, I think that this is not worth the effort. IMHO it also seems not
> quite correct to me. Both classes do not share that much of their
> interfaces. The introduction of a common ancestor is not a free launch
> either.

ok, agreed, I now see that they have different purposes.

> How do we proceed now with the UBO? I.e. what should I do to get them
> finally into the OpenSG repository?

I was going to wait another day or so to see if Gerrit has any comments, 
but otherwise I think we can just commit it. Thanks again!

        Cheers,
                Carsten


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