Hi all,
I have a couple of questions about collada import.
1) when I load a collada file with predefined blender animations and check
for them using the code in character demo, no global attachments are found.
do you know what the problem might be?
2) Does opensg support read progress for collada? it seems that i always
get 0% and 100% when it is done and nothing inbetween?
3) Is there a way to receive the currently processed node when loading
collada files? Because it seems that the SceneFileHandler function
setReadCB(fn) only returns a complete file that is currently read.
Thanks in advance for your help!
Best regards,
Filip
------------------------------------------------------------------------------
Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server
from Actuate! Instantly Supercharge Your Business Reports and Dashboards
with Interactivity, Sharing, Native Excel Exports, App Integration & more
Get technology previously reserved for billion-dollar corporations, FREE
http://pubads.g.doubleclick.net/gampad/clk?id=157005751&iu=/4140/ostg.clktrk
_______________________________________________
Opensg-users mailing list
Opensg-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/opensg-users