Hello Carsten, what is the state of affairs? Are you waiting for me to proceed or on a response from Gerrit?
Hi Gerrit, are you listening? I would like to finalize this topic :-) Best, Johannes > On 20.11.2015 18:48, Carsten Neumann wrote: >> I think the blit in FBOForeground should use the pEnv viewport >> dimensions as source (pEnv->getPixelLeft(), ..., pEnv->getPixelRight() >> +1, ...) and the entire FBO as destination (0,0, fbo->width, fbo->height). >> I'm holding off adding the FBOForeground and example so we can come to >> an agreement what values are best here. ------------------------------------------------------------------------------ Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140 _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users