Hello Marcus,

I do not know if that is the right place. I always bring my changes 
directly to the mailing list with old style diff/patch files. Gerrit is 
lately not much around here. Unfortunately, there is not much traffic 
on the mailing list in recent times at all. So it is great to see you 
back on the list :-)

We use successfully OpenSG 2 on MSVC10 and MSVC12 for some times now. We 
do not use the OSG1 compatibility mode. We are running the code 
generation scripts in a Cygwin environment with a standard windows 
python 2.7 installation and only have to patch the TemplateWriter.py 
script by adding/replacing the following code:

import codecs, sys

    # Windows
    openMode = "w"

fileObj = codecs.open(self.m_fileName, openMode, 
sys.getfilesystemencoding())

We try to avoid any in house OpenSG code and to add our code to the 
OpenSG repository. Sadly, we have not that much resources for the 
graphics that would be necessary to make major steps with respect to 
modern render techniques.

Currently we are working on shadows and lights after spending some time 
in the tone mapping business.

What are your plans for OpenSG 2?

I hope that we could revive the OpenSG development in the future, however.

Best,
Johannes



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