Hello Johannes, On 2017-01-18 04:58, Johannes Brunen wrote: > on request of Carsten I have split up my 'accumulated changes' into > smaller chunks so that it easier to look at them.
thank you, this is very helpful. > This one is an easy on I think. The examples shader.cpp and > phongshaderwithglmaterials.cpp are not working. They were not ported to > OpenSG 2. > What I have done is simply use the SimpleSHLChunk instead of the > SHLChunk class. I've committed this one, thanks for fixing up those examples! Cheers, Carsten ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users