Hello Johannes,

On 2017-01-18 04:58, Johannes Brunen wrote:
> on request of Carsten I have split up my 'accumulated changes' into
> smaller chunks so that it easier to look at them.

thank you, this is very helpful.

> This one is an easy on I think. The  examples shader.cpp  and
> phongshaderwithglmaterials.cpp are not working. They were not ported to
> OpenSG 2.
> What I have done is simply use the SimpleSHLChunk instead of the
> SHLChunk class.

I've committed this one, thanks for fixing up those examples!

        Cheers,
                Carsten

------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, SlashDot.org! http://sdm.link/slashdot
_______________________________________________
Opensg-users mailing list
Opensg-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to