This should be easily fixed. Just convert the script engine errors from .Error 
to .Warning - I think the yellow is more appropriate for these as they do not 
'block' core functionality.

However, it may be worth raising a discussion of what belongs in each type -- 
we have four key classes of log messages at the moment:

Debug   (Debugger/Programmer Info)
Info            (User Information)
Warning         (Something not behaving correctly)
Error   (Something broke)

It may be worth making 'Debug' show up in a gray rather than white so it's 
easier to distinguish these messages, then perhaps mantising things which 
aren't in the correct classifications?

Regards,

Adam

> -----Original Message-----
> From: [email protected] [mailto:opensim-dev-
> [email protected]] On Behalf Of Ai Austin
> Sent: Friday, 16 January 2009 12:43 PM
> To: [email protected]
> Subject: [Opensim-dev] Console Log Colours for Messages
>
> A suggestion.. sorry if its already been discussed.
>
> Generally the red colour is used for errors to alter the sysadmin as
> the system boots up on potential problems. But a few items use red as
> their own colour as well... e.g. ScriptEngine.DotNetEngine
>
> I wonder if we could alter the console log colours of those modules
> that currently use red to save red for errors we want to draw a
> sysadmin's attention to?
>
> _______________________________________________
> Opensim-dev mailing list
> [email protected]
> https://lists.berlios.de/mailman/listinfo/opensim-dev
_______________________________________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-dev

Reply via email to