Since the display of the media streams are totally unrelated to OpenSim (except 
invocation and termination), meaning OpenSim only knows the link and the 
streaming is between the viewer and the streaming server, it shouldn't affect 
the avatar limit at all, esp when the streaming server is on a different 
machine.

-----Ursprüngliche Nachricht-----
Von: opensim-dev-boun...@lists.berlios.de im Auftrag von Geetika S
Gesendet: Do 19.02.2009 06:41
An: opensim-dev@lists.berlios.de
Cc: opensim-dev@lists.berlios.de; opensim-dev-boun...@lists.berlios.de
Betreff: Re: [Opensim-dev] OpenSim Hardware Requeriments
 
Is it possible to do multiple webcam streams in a single region? How does
that affect the avatar limit? I want to set it up using Darwin.

Thanks

Geetika Sharma

opensim-dev-boun...@lists.berlios.de wrote on 02/19/2009 11:05:09 AM:

> Melanie <mela...@t-data.com>
> Sent by: opensim-dev-boun...@lists.berlios.de
>
> 02/19/2009 11:05 AM
>
> Please respond to
> opensim-dev@lists.berlios.de
>
> To
>
> opensim-dev@lists.berlios.de
>
> cc
>
> Subject
>
> Re: [Opensim-dev] OpenSim Hardware Requeriments
>
> No one has ever gotten there. It has always crashed.
>
> Melanie
>
> Geetika S wrote:
> > But in any case doing 50+ avatars would be murder, right?
> >
> > Geetika Sharma
> >
> > opensim-dev-boun...@lists.berlios.de wrote on 02/19/2009 10:53:04 AM:
> >
> >> Melanie <mela...@t-data.com>
> >> Sent by: opensim-dev-boun...@lists.berlios.de
> >>
> >> 02/19/2009 10:53 AM
> >>
> >> Please respond to
> >> opensim-dev@lists.berlios.de
> >>
> >> To
> >>
> >> opensim-dev@lists.berlios.de
> >>
> >> cc
> >>
> >> Subject
> >>
> >> Re: [Opensim-dev] OpenSim Hardware Requeriments
> >>
> >> You can't currently hard-limit anything. We have seen 20+ avatars in
> >> regions with 6000+ prims on less memory than that.
> >> Generally, avatars take more memory than prims.
> >>
> >> Melanie
> >>
> >> Geetika S wrote:
> >> > Hi
> >> >
> >> > If you do provide 1GB per region, what limits does one need to
impose
> > on
> >> > number of avatars, scripts objects etc.?
> >> >
> >> > Thanks
> >> >
> >> > Geetika Sharma
> >> >
> >> > opensim-dev-boun...@lists.berlios.de wrote on 02/19/2009 09:52:30
AM:
> >> >
> >> >> Dahlia Trimble <dahliatrim...@gmail.com>
> >> >> Sent by: opensim-dev-boun...@lists.berlios.de
> >> >>
> >> >> 02/19/2009 09:52 AM
> >> >>
> >> >> Please respond to
> >> >> opensim-dev@lists.berlios.de
> >> >>
> >> >> To
> >> >>
> >> >> opensim-dev@lists.berlios.de
> >> >>
> >> >> cc
> >> >>
> >> >> Subject
> >> >>
> >> >> Re: [Opensim-dev] OpenSim Hardware Requeriments
> >> >>
> >> >> It really matters how much memory the region is using. If you don't
> >> >> have enough, the system will need to use swap space and that will
be
> >> >> perceived as lag spurts. How much memory you use is dependent on
how
> >> >> many avatars are online, how many prims and how complex they are,
> >> >> and how many scripts are running, among other factors. You can do
> >> >> fine with 512 MB if you control those factors.
> >> >
> >> >> On Wed, Feb 18, 2009 at 8:17 PM, Bernardo Donadio
> > <bernardo0...@gmail.com
> >> >> > wrote:
> >> >> Thanks for the quick response, but what can happens if i run for
> >> >> example with 512MB? The server will have a high ping or what?
> >> >> Thanks again for all!
> >> >>
> >> >> >As a rule of thumb, 256MB per sim is an operative minimum, but
mono
> >> >> >really likes to see 1GB per region to be happy.
> >> >> >
> >> >> >
> >> >
> >> >> >2009/2/19 Bernardo Donadio <bernardo0...@gmail.com>
> >> >> >
> >> >> > Hi!
> >> >> > I'm new on OpenSim and I want to make a server. But I don't know
> >> >> what I will need to do one, for a server with only one 256x256
> >> >> region, and something about 8~10 users at same time, what I will
need?
> >> >> > The server will run Linux Debian 5.0, probably with an optimized
> >> >> kernel and in a Virtual Machine.
> >> >> > Thanks for all!
> >> >> >
> >> >> > --
> >> >> > Bernardo Donadio
> >> >>
> >> >>
> >> >
> >> >> --
> >> >> Bernardo Donadio
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