.NET generally needs a bit less memory, but that was done on mono.

Melanie

Eugen Leitl wrote:
> On Thu, Feb 19, 2009 at 05:23:04AM +0000, Melanie wrote:
>> You can't currently hard-limit anything. We have seen 20+ avatars in 
>> regions with 6000+ prims on less memory than that.
> 
> Was that Mono, or .Net?
> 
>> Generally, avatars take more memory than prims.
> 
_______________________________________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-dev

Reply via email to