Just as a completely theoretical question, how much work do you think would be 
involved in pulling all LLUDP and Linden viewer-specific code out of OpenSim 
and putting it in a module? It would be interesting to see an MXP-only OpenSim.

John

>-----Original Message-----
>From: [email protected] [mailto:opensim-dev-
>[email protected]] On Behalf Of MW
>Sent: Monday, February 23, 2009 2:26 AM
>To: [email protected]
>Subject: Re: [Opensim-dev] MXPClient?
>
>I agree that we should support as many clients as possible, and its a
>good idea to have a couple in core, but I would be against having
>support for lots of clients directly in core. Most extra ones should go
>on forge etc.
>
>--- On Mon, 23/2/09, Frisby, Adam <[email protected]> wrote:
>
>
>       From: Frisby, Adam <[email protected]>
>       Subject: Re: [Opensim-dev] MXPClient?
>       To: "[email protected]" <[email protected]>
>       Date: Monday, 23 February, 2009, 4:16 AM
>
>
>       I'm open to ideas on other clients we could implement too btw.
>
>       Anything that has a well described protocol is up for grabs.
>
>       Adam
>
>       > -----Original Message-----
>       > From: [email protected]
>        [mailto:opensim-dev-
>       > [email protected]] On Behalf Of Diva Canto
>       > Sent: Sunday, 22 February 2009 7:55 PM
>       > To: [email protected]
>       > Subject: Re: [Opensim-dev] MXPClient?
>       >
>       > Frisby, Adam wrote:
>       > > Melanie can probably elucidate a little as to why it's good
>for
>       us to
>       > have a couple of IClientAPI's in core - namely that it helps
>prevent
>       > monoculture in naming schemas and flow.
>       > >
>       > +100 just for this.
>       >
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