Thanks :) I stand corrected On Sun, Mar 1, 2009 at 8:27 PM, Diva Canto <[email protected]> wrote:
> Just to keep the record straight, the Capabilities concept is about 50 > years old. It was devised at about the same time as ACLs. For a number of > reasons, ACLs have dominated the field. See here for a nice historical > perspective: > http://www.nabble.com/On-the-Spread-of-the-Capability-Approach-to5608409.html > > Tommi Laukkanen wrote: > > Hi Diva > > Thanks for the analysis. I have to admit I have only fastly scanned the > oAuth spec. They advertise that it works for desktop applications so I > assume it should not necessarily be too complex for the end user and not too > hard to implement either. Someone would need to study / poc it or get a > statement from the oAuth team. If the viewer acts as users and regions are > consumers it could be that it can be nicely automated and hidden from the > user. This would allow us to use all those identity providers who have > adopted oAuth. Personally I think identity management, authentication and > authorisation are so well known fields that it would be odd if we had to > invent it from scratch. That said we should not try bend a standard to > something which is not suitable for. > > In the end it is important to realise that this is not just about virtual > worlds but all identity management in the net. No user wants to upkeep > separate credentials just for virtual worlds. Besides web and vws will > become more and more entangled in the long run. If we want to have a system > which will fly in the near future we should stick our identity eggs to same > basket with the rest of the internet crowd. > > regards, > Tommi > > ------------------------------ > > _______________________________________________ > Opensim-dev mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-dev > > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > >
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