+1 -Teravus
On 6/16/09, nlin <[email protected]> wrote: > Hello people, > > I was investigating some physical avatar behavior with ODE and managed to > fix the avatar capsule tilt that causes Mantis #2905 to occur and also > causes other inconsistency in avatar movement (e.g. sometimes not being able > to pass through thin passages). However, I noticed that the fixing the > capsule tilt seems to cause the avatar to sink into the terrain if the slope > is steep. I suspect that there may be some "fudge factors" in the physics > code that were tuned to work with the leaning capsule which may need to be > re-tuned, but I am not sure at this point. > > Removing the capsule tilt results in a consistently-behaving, > straight-upright capsule. Even though this behavior is on the whole > preferable, it may cause some hiccups for anything that was tuned to work > with the old leaning avatar capsule. > > I was planning on going ahead and committing this patch. To avoid breaking > anything that depends on the current behavior I will add an option to > OpenSim.ini in the [ODEPhysicsSettings] section, something like > "av_capsule_tilted = true" as the default with no change in behavior, and > "false" as the corrected but not yet thoroughly verified mode. If no > problems arise, we can later change "false" to the default. > > Any objections? > > Thanks, > N Lin (nlin) > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
