I'd like to start putting some synthetic object code in the main tree, and trying to figure out where that should be.
OpenSim/Region/Framework/Synth seems like a reasonable place, but I value other opinions here. This will include a set of classes that inherit or wrap SOP/SOG, and a SyntheticManager, as sometimes you'll want to manage these objects outside of the normal Scene. Comments welcome. I'll hopefully get to start digging in on code next week. -Sean -- __________________________________________________________________ Sean Dague Mid-Hudson Valley sda...@gmail.com Linux Users Group http://dague.net http://mhvlug.org There is no silver bullet. Plus, werewolves make better neighbors than zombies, and they tend to keep the vampire population down. __________________________________________________________________
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