This can be done with a region module. http://opensimulator.org/wiki/New_Region_Modules
Have your module listen to the appropriate events which may be new client event, and then the chat event on that client. (don't know off the top of my head, you'll have to browser through the event manager of scenes and the events thrown by IClientAPI) Olli Aro wrote: > Hi all, > > > > Can anyone recommend what is the best way to add profanity filter > OpenSim chat? Does such module already exist and if not then is the best > way to add it as a dynamic plugin? > > > > Regards, > > > > Olli > > > > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
