Great, thanks. I will try that.
Olli > -----Original Message----- > From: [email protected] [mailto:opensim-dev- > [email protected]] On Behalf Of [email protected] > Sent: 07 September 2009 17:47 > To: [email protected] > Subject: Re: [Opensim-dev] Profanity filter > > This can be done with a region module. > http://opensimulator.org/wiki/New_Region_Modules > > Have your module listen to the appropriate events which may be new > client event, and then the chat event on that client. (don't know off > the top of my head, you'll have to browser through the event manager of > scenes and the events thrown by IClientAPI) > > Olli Aro wrote: > > Hi all, > > > > > > > > Can anyone recommend what is the best way to add profanity filter > > OpenSim chat? Does such module already exist and if not then is the > best > > way to add it as a dynamic plugin? > > > > > > > > Regards, > > > > > > > > Olli > > > > > > > > > > > > > > --------------------------------------------------------------------- > --- > > > > _______________________________________________ > > Opensim-dev mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
