Late last week I found a script that tags each changeset that comes into
the server with an increasing number.  When you pull on master, you'll
see these tags now flow down.

Because the nature of distributed version control, this is only going to
give you a rough idea of forward or backward in time.  Commits are made
locally, and only when merged into the master server do they get an id.

http://github.com/opensim/opensim/network will give an idea of the
complex dance of changesets and why this is never going to be fully linear.

But, that being said, the lack of a short version number like that is
the #1 issue (by vocalness) that people were having with git.  Hopefully
this helps that.

This short version number only means anything if you are getting your
tree from the main opensim archive.

        -Sean

-- 
__________________________________________________________________

Sean Dague                                       Mid-Hudson Valley
[email protected]                                 Linux Users Group
http://dague.net                                 http://mhvlug.org

There is no silver bullet.  Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
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