On my server, Meshmerizer seems to crash during the boot... (mono 2.4, OpenSuse 11.1 32 bits)
http://opensimulator.org/mantis/view.php?id=4133 So I use zeromesher. Christophe On Thu, Sep 10, 2009 at 8:58 AM, Nebadon Izumi <[email protected]>wrote: > Ya i think we have reached a point now where people who try OpenSim are >> more confused with why prims are phantom, it seems to jam some people who >> are less than willing to just come out and ask for help the 1st day for fear >> of feeling bothersome right away, i have seen on OSgrid some people struggle >> with it for days trying to find info on their own without asking only to >> break down after long struggle and ask what the heck is going on... It seems >> to me its actually doing the exact opposite of what we originally intended >> for it do for everyone, anyway just my obvservation from the OSgrid >> perspective.. just one less question we have to answer every week. >> >> Neb >> >> >> On Wed, Sep 9, 2009 at 11:45 PM, Stefan Andersson <[email protected]>wrote: >> >>> Yes, >>> >>> >>> >>> One of the main reason for introducing, and keeping, .Net-only modules >>> for physics was to ensure minimal friction on first install. >>> >>> >>> >>> One option would be to work on the installation procedure; to add an >>> “engine” configuration step to initial setup, having ODE as default; this >>> would let us document caveats in the configuration instructions. >>> >>> >>> >>> I see no problem with switching to Meshmerizer as default though; +1 on >>> that. >>> >>> >>> >>> /Stefan >>> >>> >>> >>> *From:* [email protected] [mailto: >>> [email protected]] *On Behalf Of *dz >>> *Sent:* den 9 september 2009 21:25 >>> *To:* [email protected] >>> *Subject:* Re: [Opensim-dev] Make ODE and Meshmerizer the default >>> options? >>> >>> >>> >>> Justin, >>> >>> The wiki still has sections indicating that some linux platforms may >>> require a rebuild of the ODE software. This may be me mis-reading the wiki, >>> or it may be old info. >>> Because we run on 64 bit linux (Ubuntu 9.04 server), we do Mono and ODE >>> builds from source anyway. It would seem, however, that if some of the >>> linux platforms will not run ODE "out of the box", it may be a reason to >>> stick to the current default. Im sorry I dont have any way to test and see >>> if the wiki information is outdated. >>> >>> If ODE is made the default, please add some information to the wiki >>> documentation describing the configuration flags used to build it. This may >>> provide the basis for discussions on the impact the build parameters have on >>> performance. You may also want to note that using the ODE engine uses a LOT >>> more memory than the current defaults. >>> >>> I really dont have a preference one way or the other, except to say that >>> having a 'default' configuration that works in the majority of installations >>> seems a better idea than one likely to trigger posts to forums complaining >>> about a "more complicated" setup. Maybe the transition to ODE later >>> provides a "built in" delay for beginning administrators to get thier feet >>> wet, find out what they want to tweak, and might insure they look at the >>> wiki for directions :) >>> >>> Doug Osborn >>> >>> On Wed, Sep 9, 2009 at 11:17 AM, Justin Clark-Casey < >>> [email protected]> wrote: >>> >>> In the OpenSim developer's meeting yesterday on OSGrid we had a >>> discussion about >>> making ODE the default physics engine and Meshmerizer the default mesher. >>> >>> Currently, basicphysics is the default physics engine but the general >>> response >>> was that everybody quickly switches to ODE since objects can only be >>> phantom >>> under basicphysics. >>> >>> The disadvantage with switching to ODE is that 64 bit Windows users would >>> have >>> to run bin/OpenSim.32BitLaunch.exe since there is currently no compilable >>> 64 bit >>> Windows ODE (though there is a Linux one). >>> >>> Everybody at the meeting felt that the advantages of going with ODE >>> outweighed >>> this disadvantage. Does anybody on the list have a good reason for not >>> switching defaults? >>> >>> As for meshing, ZeroMesher is currently the default. However, this >>> implements >>> extremely basic meshing (non rotatable cubes). In comparison, >>> Meshmerizer is >>> much more sophisticated. There was strong feedback in the meeting that >>> many >>> people quickly switch to Meshmerizer and that it would be good to make >>> this the >>> default. Anybody have good counter-arguments to this? I think there is >>> potentially some performance impact but users sophsticated enough to >>> encounter >>> that can always switch back to ZeroMesher. >>> >>> -- >>> justincc >>> Justin Clark-Casey >>> http://justincc.org >>> _______________________________________________ >>> Opensim-dev mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-dev >>> >>> >>> >>> _______________________________________________ >>> Opensim-dev mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-dev >>> >>> >> >> >> -- >> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> > > -- Thanx to free software.
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