Jeroen van Veen kirjoitti: > Is the google wave server component open sourced as well? I read somewhere > that only the wave protocol is open, and that google will be the only service > provider for now. Concerning functionality, i personally like the idea of a >
There is an independent server implementation based on the spec at http://pygowave.net/ .. the guy didn't have the patience to wait for Google to release the reference server. > interesting. It's then just a matter of creating a js-client with orbited as > comet server, and later switch to websockets when they are supported by the > main browsers. > With ogre as the renderer in Naali, it may be not so much work to integrate > an > in-world awesomium browser that uses this technology. > We also have XMPP client stuff in use in Naali, was in 0.0.2 release - used for IM (gtalk and other jabber accounts). This is using the Telepathy library. Sockets you can now use in trusted modules which you can write in C++ or Python as you please, and most probably the ability is provided Javascript (qtscript) too once we enable that (there's a minimal stub qtscript module in trunk which we tested in Aug/Sep a little). > Jeroen > ~Toni > Op zaterdag 05 december 2009 02:21:43 schreef Rich White: > >> XMPP/Jabber are also supported by OpenCobalt so further support of >> XMPP by Opensim could prove to be a starting point to virtual world >> convergence with regard to platforms. A bit more here - >> http://roots.greenbush.us/?p=867 >> >> Cheers, >> Rich >> == >> >> On Fri, Dec 4, 2009 at 5:33 PM, Aldon Hynes >> >> <[email protected]> wrote: >> >>> Okay, I must admit I've mostly been sitting on the sidelines recently. I >>> still have OpenSim 0.5 installed on a computer or two... >>> >>> Anyway, there have been some interesting discussions recently about >>> Second Life - Google Wave integration. Much of it is focused on the fact >>> that Google Wave runs as a XMPP component (XEP-114). I seem to recall >>> there had been some work with OpenSim/XMPP. Looking at it, it looks like >>> OpenSim/XMPP is focused on OpenSim as an XMPP client instead of an XMPP >>> component. >>> >>> Are there people around interested in OpenSim/Wave connectivity? >>> Thoughts about what that might look like? Drop me a note if your >>> interested. >>> >>> I do have a FedOne Wave server running and have been testing different >>> clients and would love to share ideas. >>> >>> Aldon >>> _______________________________________________ >>> Opensim-dev mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-dev >>> > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
