Looks like a llPushObject interaction with an avatar that has is no longer in the simulator.
Regards Teravus On Tue, Jun 8, 2010 at 6:09 PM, Justin Clark-Casey <[email protected]> wrote: > On 08/06/10 11:58, Clive Gould wrote: >> >> Hi >> >> We're currently evaluating OpenSim with a group of National Diploma >> (17-18 year old) students as part of assessed coursework on a >> Developing Computer Games unit. >> >> I've just upgraded to OpenSim 0.6.9 and the simulator has crashed >> three times in the last 24 hours. >> >> The main cause of crashing we suspect is (as it was with 0.6.8) >> avatars or objects going outside the 2x2 megaregion boundaries. >> >> Is there anything that can be done about this? > > I presume that you don't see the same problem with a 2x2 set of 'normal' > regions? > >> >> Thanks very much >> >> Clive >> >> >> I append a excerpt from the console when the simulator crashed. We >> suspect this may have been bullets from a revolver script going off >> sim. >> >> 16:05:08 - [PRIM INVENTORY]: Update with item Shuriken requested of >> prim 1513794341 for Rick Astley >> 16:05:45 - [HGScene]: RezObject >> itemID=1f188729-5c0c-4824-8276-04ab00212947 >> fromTaskID=00000000-0000-0000-0000-000000000000 >> 16:05:45 - [HG INVENTORY CONNECTOR]: GetItem >> 1f188729-5c0c-4824-8276-04ab00212947 for user >> 56f4e8b2-a722-1a5f-b9ba-d5b8aadfa38e >> 16:05:45 - [HGScene]: user's asset server is the local region's asset >> server >> 16:05:45 - [HG INVENTORY CONNECTOR]: GetItem >> 1f188729-5c0c-4824-8276-04ab00212947 for user >> 56f4e8b2-a722-1a5f-b9ba-d5b8aadfa38e >> 16:05:52 - [XEngine]: Loaded script Shuriken.New Script, script UUID >> 12866316-307b-45b2-b928-90e9c21220a2, prim UUID >> 1019aa4b-6228-4a8a-8e55-1e06ab504656 @<63.9063, 81.05708, 20.32193> >> 16:06:02 - [SCENE]: Storing Shuriken, >> 84a31b18-f9a6-4867-a6e3-900eb7761336 in Rookery_SW >> 16:06:03 - [SIT]: Client requested Sit Position:<0.1941834, >> 0.007125855, -0.09695245> >> 16:06:03 - StandupCode Executed >> Region (root) # `Stacktrace: >> >> at (wrapper managed-to-native) Ode.NET.d.BodyAddForce >> (intptr,single,single,single)<0x00004> >> at (wrapper managed-to-native) Ode.NET.d.BodyAddForce >> (intptr,single,single,single)<0xffffffff> >> at OpenSim.Region.Physics.OdePlugin.OdeCharacter.doForce >> (OpenMetaverse.Vector3)<0x0003d> >> at OpenSim.Region.Physics.OdePlugin.OdeCharacter.AddForce >> (OpenMetaverse.Vector3,bool)<0x000a6> >> at OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llPushObject >> >> (string,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,int) >> <0x00c2e> >> at (wrapper remoting-invoke-with-check) >> OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llPushObject >> >> (string,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,OpenSim.Region.ScriptEngine.Shared.LSL_Types/Vector3,int) >> <0xffffffff> >> at (wrapper xdomain-dispatch) >> OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llPushObject >> (object,byte[]&,byte[]&,string,int)<0xffffffff> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> > > > -- > Justin Clark-Casey (justincc) > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
