This is still not the official release. It's release candidate 1. We
appreciate ppl trying it out and reporting issues, so that we can make a
really good 0.7 official release in 2-3 weeks.
Thanks!
On 6/16/2010 6:38 PM, Jor3l Boa wrote:
Hi there, check here:
http://opensimulator.org/wiki/0.7_Release
http://dist.opensimulator.org/
2010/6/16 <[email protected] <mailto:[email protected]>>
Ahhh, thank you!
Any idea when 0.7 will be released?
--
Siann Beck
On Wednesday, June 16, 2010, 7:22:59 PM, you wrote:
> Hi,
> these issues are fixed in OpenSim 0.7. Any 0.6 version will have
> bugs there and the fixed version is currently not deployed on the
> major grids.
> Melanie
> [email protected] <mailto:[email protected]> wrote:
>> I've asked about this in the SLUniverse OpenSim forum and the
OpenSim
>> users list with no luck; hopefully someone here can shed some
light or
>> point me in the right direction.
>>
>> I'm having trouble with llGiveInventory(). I have a script
which has
>> been in production in SL for over a year. When I tested it in
the late
>> Legend City last year it would deliver only if the recipient were
>> online, in the same sim as the object. I'm testing it now in
3rd Rock
>> Grid, and getting weird results. It will deliver to me (again,
if I'm
>> online and in the same sim), but not to others, regardless of
status
>> or location. I tried creating a basic script to test the function
>> with:
>>
>> default {
>> touch_start() {
>> key keyRecipient = llGetOwner();
>> llGiveInventory(keyRecipient, "3RG Test Object");
>> }
>> }
>>
>> When the event is triggered, I get:
>>
>> Tester: System.Reflection.TargetParameterCountException:
Parameter count mismatch.
>>
>> Server stack trace:
>> at System.Reflection.RuntimeMethodInfo.Invoke(Object obj,
BindingFlags invokeAttr, Binder binder, Object[] parameters,
CultureInfo culture, Boolean skipVisibilityChecks)
>>
>> at System.Reflection.RuntimeMethodInfo.Invoke(Object obj,
BindingFlags invokeAttr, Binder binder, Object[] parameters,
CultureInfo culture)
>>
>> at System.Reflection.MethodBase.Invoke(Object obj, Object[]
parameters)
>>
>> at
OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent(String
state, String FunctionName, Object[] args) in
c:\OPENSIM_GIT\opensim\OpenSim\Region\ScriptEngine\Shared\Api\Runtime\Executor.cs:line
180
>>
>> at
OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass.ExecuteEvent(String
state, String FunctionName, Object[] args) in
c:\OPENSIM_GIT\opensim\OpenSim\Region\ScriptEngine\Shared\Api\Runtime\ScriptBase.cs:line
95
>>
>> at System.Runtime.Remoting.Messaging.StackBuilderSink._Pr
>>
>>
>> Any ideas? What is the status of llGiveInventory() in OpenSim?
>>
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