There is also the "issue/feature" that at least in the SecondLife model scripts are expected to continue to run and do things even when no agents are around. There are lots of cases where suspending a region with no traffic might be ok but you can't assume that's correct default behaviour.
I'm inclined to agree however that without some major changes region crosses into suspended regions would be pretty painful. And the scaling issue is significant as well. If the issue is what happens in "Core" I'd vote this down. Lots of more important things to work on IMO. Just my 2 cents. Mike From: [email protected] [mailto:[email protected]] On Behalf Of marcel verhagen Sent: Wednesday, July 07, 2010 8:38 AM To: [email protected] Subject: Re: [Opensim-dev] Feature Request: Smart Regions - Idle Region Timeouts and "On The Fly" loading/unloading of inactive idle regions omg one region takes 60 sec to load ? A region with a few scipts and not to many prims should load in a few seconds. +1 for smart regions
_______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
