Fractal generation doesn't have to be expensive. I've done some myself,
in OpenSim.
This is my generated continent:
http://www.wizarth.com.au/gallery2/v/Game/WorldMap.png.html
The image is made using the same free noise generation lib as the
in-OpenSim terrain (not imported as height maps, generated in a region
module). Last time I booted it, it was as a 10x10 set of regions, but
this turned out to be too small for what I want to do with it. In the
same way, I could have this in a single region (but the resolution
wouldn't do it justice).
Smart regions would be useful for my end goal for this, but as observed,
there is a lot more work pending on this happening.
Peter N
On 8/07/2010 4:20 AM, Michael Cerquoni wrote:
I agree it certainly is possible, but every piece of software you listed
costs an a lot of money and would require a new viewer, its not
something that can be done simulator side alone:
CityScape is $19,000 per seat license. CityScape licenses are perpetual
and include 12 months of maintenance with purchase.
Speedtree $9,995 per title
Speedtree Cinema : $39,995 per year
and it still doesn't change the fact you would need a few million
dollars in hardware to achieve this, even with "smart regions"
so unless someone is willing to cough up a few million for development,
probably what Cityscape and Speedtree spent to develop their systems, i
just don't see this happening honestly, at least not anytime soon.
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