> I have an implementation of SLVoice.exe based on Mumble, running since a few > weeks now. It supports speaker indication, but it runs for now only on > Windows and does not yet support positional sound and private channels. The > code still needs some cleanup and documentation about dependencies and the > environment. > > Cheers, Volker >
Nice job Volker! Good to here you have got Mumble based SLVoice.exe working. I really like to test it and to hear more about implementation details. I think Mumble is definitely a technology to be considered to be used for voice systems for virtual realities. It's open source with a reasonable license. It also has a good audio quality and channel system. To use separate SLVoice.exe or not is clearly a client side design issue and does not affect to the mechanism how client and server negotiates about voice service capabilities. What I like to see is a common agreement about the way how server can inform clients about existing voice services. One possible way might be a capability url where connections details can be obtained by the client. We have been using Mumble for in-world voice with Naali viewer and Taiga server for a couple of months now. We are using region module to offer mumble server connection details and client connects directly to given Mumble server. You can find more information about the implementation here: http://wiki.realxtend.org/index.php/Mumble_integration You can also try mumble voice yourself with Naali 0.2.5 (http://code.google.com/p/realxtend-naali/downloads/list) connecting to world.realxtend.org:9000 server. Cheers, Matti Kuonanoja ~ realXtend developer _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
