Looks like ppl are reading more into this discussion than I intended.

The hypergrid is up & running with all authentication and security in place, and so are exchanges of content via HG and archives. What's missing is *systematic* global identification of resources. OpenSim already does that internally for resolving *certain* identifiers on the Hypergrid, but nothing is stored persistently yet. That is going to change soon, because 1) I want to make friends & IM work across the HG (so, for example, your foreign friend needs to be identified by a global ID); and 2) we really need to fix the b0rked "creator" field in OARs/IARs.

This means that we need to write URIs persistently, both in certain fields of the DB (which is already prepared for what's coming) and in the archives.

So the issue here is really narrow. Assuming everyone agrees that we should use URIs, should we add type information in the URI or not? Any other thoughts on the *form* of these URIs?


[email protected] wrote:
May be good to share what your use case is.  As universal are you suggesting
an identifier that separate, potentially un-trusted domains, would use to
identify the same person?

Is so I don't think you can do that with two parties, you need at least one
more party to validate that they are the same person, like how we do with
SSL certificates, or with some kind of authentication, like you send me an
email address which gets me to a profile, but I still need to enter in a
password or something to get access to that profile.

M.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Ai Austin
Sent: Saturday, August 28, 2010 4:59 PM
To: [email protected]
Subject: Re: [Opensim-dev] Global identifiers

diva wrote:
I'm about to introduce global identifiers, so that I can make friends
and IM work on the hypergrid, and would like feedback on the best form
of these identifiers.

Here are some options:
... Thoughts?


A couple of thoughts and observations Diva...

Could the taxonomy of "types" you use cause problems if the chosen 1-1 mapping for a UUID is not felt to work well i future.

"user" is also perhaps a different notion to a specific "avatar"

It would be nice if any UUID in a URI you use can be resolved (e.g. to the avatar name) by any host that has the mapping (like the distributed nature of DNS works), so its not dependent on the host continuing to exist, or to be up at the time information on the avatar is sought.

AS an example, we have shifted our data bases between machines and have done so 3 or 4 times since we started running OpenSim, carrying the UUIDs of avatars (and the UIIDs of regions we use) forwards to the new data bases.

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