LibGDI is used for a LOT of stuff (UI, texture decoding), etc. There's
also System.XML, System.Data, System.Xml.Linq in a few places,
System.Web, System.Drawing, System.Core, and even
System.Runtime.Remoting at one point.
I suspect most of this stuff is in the standard Mono distribution
(except for GDI and maybe remoting).
On 11/13/2010 12:25 AM, Daniel Smith wrote:
Greetings,
Am trying to untangle how deep the dependencies get
to run OpenSim completely off of a USB Key on a Mac.
I really want to have a disk image where OpenSim runs off
Mono on the same image.. the fun starts when trying to
figure out how to satisfy libgdiplus.dylib ...
It wants some of X11, but how much?
In other words, if I make no assumptions about what the user
has on their local disk (could be no X11, no Mono), what
is the minimum I have to drag in?
Anyone ever do embedded mono with OpenSim? :)
Daniel
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