On Wed, 24 Nov 2010 23:51:23 +0000. Justin Clark-Casey wrote: > As the other responses have indicated, I don't think there's yet a a ready-baked solution for this but rather a number > of different approaches which each have their pros and cons (using llHTTPResponse, communicating via script with a > backend region module via modSendCommand(), adding new OSSL functions). > > I'll also add the approach of using a region module to directly create/move/delete scene objects without any LSL/OSSL > scripting. This has both disadvantages (can't be transferred to SL, written in C#, poor OpenSim internals/module > documentation) but also advantages (no need to shuttle state between scripts and a backend module, no need to > co-ordinate scripts running on multiple threads, direct access to all OpenSim functionality, easier automated testing, etc.)
On 24/11/10 13:00, CJ Davies wrote: > I'm working on a cross-reality project that collects data from a wireless sensor network (running the TinyOS > environment) & presents it to an opensim server such that the data may affect the state of the simulation (e.g. a light > turning on in the real world is detected by a sensor & causes a light in the simulation to also turn on). > > Can anybody link me to any information on what available interfaces there are for presenting the sensor data to opensim? > I've been googling but can't seem to come up with a suitable search string to return what I'm actually looking for! I > presume there must be several opensim interfaces in a few different languages? Great discussion that CJ Davies initiated. Thanks! I am working on a project to create abstract 'data worlds' based on structures in a relational database. Justin's proposed approach would be great! If there is anything I can contribute (testing, documentation), please ask...Justin. Richard Hackathorn Bolder Technology, Inc. Email: [email protected] SL: Hack Richard LinkedIn: http://www.linkedin.com/in/hackathorn
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