mea culpa!! yes texture rotation is a float, why was i thinking quaternions...

On Mon, Feb 14, 2011 at 10:46 AM, Kevin Cozens <[email protected]> wrote:
> Ina Centaur wrote:
>>
>> In trying to apply a hair color change script, I encountered the above
>> error. LSL @ http://pastebin.com/K6HnW1N4
>
> The error is in the last argument you are passing in the list in the call to
> llSetPrimitiveParams. It takes a float and you are passing a vector.
>
> The details about the parameters lists can be found at:
> http://lslwiki.net/lslwiki/wakka.php?wakka=llSetPrimitiveParams
>
> The bit of code would be a bit more efficient if you were to save the result
> from the call to llList2String/llGetLinkPrimitiveParams in a variable at the
> top of the inner loop. In each of the if statements you would then use that
> variable instead of having to do the pair of calls for each of the
> conditionals.
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