I too have used the SI in the past. However, I most commonly use the tried and 
true Hippo Viewer to move my Spoke n' Cog inventory in and out of Second Life. 
The Hippo Viewer is quick, easy and never fails.
-- 
Tinsel Silvera
Spoke n' Cog, Owner - Second Life & Open Sim
Virtual World Travels - http://www.tinselsilvera.com
Spoke n' Cog Marketplace - https://marketplace.secondlife.com/stores/31?id=31

----- Original Message -----
From: [email protected]
To: [email protected]
Sent: Wed, 02 Mar 2011 11:00:05 -0000 (UTC)
Subject: Opensim-dev Digest, Vol 43, Issue 1

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Today's Topics:

   1. Inventory Migration (Andrew Hughes)
   2. Re: Inventory Migration (Kevin Cozens)


----------------------------------------------------------------------

Message: 1
Date: Tue, 1 Mar 2011 18:14:05 -0500
From: Andrew Hughes <[email protected]>
To: [email protected]
Subject: [Opensim-dev] Inventory Migration
Message-ID:
        <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"

Hey Guys,

What's your favorite tool for migrating your created material out of SL into
Opensim? I have heard of some options but wanted to know what you found to
be the most user friendly?

Thanks,
Andrew
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Message: 2
Date: Wed, 02 Mar 2011 00:56:38 -0500
From: Kevin Cozens <[email protected]>
To: [email protected]
Subject: Re: [Opensim-dev] Inventory Migration
Message-ID: <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Andrew Hughes wrote:
> What's your favorite tool for migrating your created material out of SL into
> Opensim? I have heard of some options but wanted to know what you found to
> be the most user friendly?

I have used Stored Inventory (previously called Second Inventory). Not the 
friendliest of programs in some ways but it has worked. Recently they have 
tightened up the permission checks performed by the program so you need to 
be the creator of all prims/objects and the textures they use.


------------------------------

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