What is the option that stops old scripts from being deleted? Having such an option would solve my problem. I looked at Compiler.ReadConfig(), and it seems to call DeleteOldFile() unconditionally. (Well, it checks the "in_startup" variable, but that's always True the first time.)
Regarding script transfer between regions: why is that a problem? Are the compiled assemblies being transferred? I had assumed only the source code and script state would need to be transferred. Oren -- View this message in context: http://opensim-dev.2196679.n2.nabble.com/Proposal-cache-compiled-scripts-across-server-restarts-tp6492514p6492687.html Sent from the opensim-dev mailing list archive at Nabble.com. _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
