Hello,
allow me a few noob comments, please :

1) worst thing you can have in a big table is a VERY variable row length.
2) systems like http://en.wikipedia.org/wiki/Google_File_System have very good 
performance and are perfectly scalable
3) you can have floatsam cache also on multiple disks (eg assets with 
checksums starting at a-g) on one disk and so long
4) it is easy to BACKUP such a storage. For example you can use rsyncand 
download only the new assets
5) it is easy to develop custom scalable solutions
etc etc...

Have assets in the MySql is a fine solution for standalones and very small 
grids. Please, don't change it, if you feel this as the only OS future..

Bo

On Friday 09 of March 2012 16:36:50 M.E. Verhagen wrote:
> 2012/3/9 Wade Schuette <[email protected]>

> And as the opensim worlds are user generated worlds, lots of people do not
> really care about things like small textures or small meshes.
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