There are inefficiencies with sending out IMs to groups.

It should be possible to hook in a mod, though I don't know if any are publicly available and that code might be tangled in with other kinds of IM (I don't know how). However, it would be much easier to contribute patches to the existing code since then they would be maintained by the OpenSimulator project rather than have to be separately fixed.

On 31/05/12 20:39, David Saunders wrote:
I notice when group chat gets large the sim lags down sending out the IMs to 
group channel. Also have observed its gets
rally bad when you have phantom avatars online( Avatars that are shown online 
that are not) on the group list you start
getting errors sent to the region console about message getting timed out 
sending to the sim the avatar was in last.


I looked at the code in group mod(floatsome xmlrpc) and it aculy is have the 
sim send number of IM that equal to the
number of avatars in the group. So it appears the session for the avatar is on 
hold for sending 50 to 100 avatars is
quite noticeable and when it start hitting phantom avatars the wait is painful.

What i like to do is hook in another mod that will reroute the group IM to 
another method. (sending them to a central
server for processing) and have it processed that way, unload the processing 
from the sim. I figure if the old modual
never gets the message it be happy :)

Short of rewriting the group mod that already there which would be a pain to 
maintain.
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